_SET_LAUNCH_PARAM_STRING
Hash
0xDFFC15AA63D04AABRuntime name
SetLaunchParamStringNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Not called by the game's own scripts — behaviour may be incomplete.
Signature
void _SET_LAUNCH_PARAM_STRING(const char* params);Parameters
| Name | Type | Description |
|---|---|---|
params | const char* | — |
Returns void
Usage
SetLaunchParamString(params)
-- always works, by hash
Citizen.InvokeNative(0xDFFC15AA63D04AAB, params)JavaScript and C#
SetLaunchParamString(params);
// by hash
Citizen.invokeNative('0xDFFC15AA63D04AAB', params);Function.Call((Hash)0xDFFC15AA63D04AAB, params);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
Sources
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