_SET_PLAYER_VISIBILITY_TO_LOCAL_PLAYER_DISABLED
_SET_PLAYER_V* - _SET_S*
Hash
0xDCA6ABDB9288FBE4Runtime name
SetPlayerVisibilityToLocalPlayerDisabledNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_PLAYER_VISIBILITY_TO_LOCAL_PLAYER_DISABLED(Player player, BOOL disabled);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
disabled | BOOL | — |
Returns void
Description
_SET_PLAYER_V* - _SET_S*
Usage
SetPlayerVisibilityToLocalPlayerDisabled(player, disabled)
-- always works, by hash
Citizen.InvokeNative(0xDCA6ABDB9288FBE4, player, disabled)JavaScript and C#
SetPlayerVisibilityToLocalPlayerDisabled(player, disabled);
// by hash
Citizen.invokeNative('0xDCA6ABDB9288FBE4', player, disabled);Function.Call((Hash)0xDCA6ABDB9288FBE4, player, disabled);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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