_SET_SOCIAL_MATCHMAKING_ALLOWED
Hash
0x777D0571A466B520Runtime name
SetSocialMatchmakingAllowedNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_SOCIAL_MATCHMAKING_ALLOWED(BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
toggle | BOOL | — |
Returns void
Usage
SetSocialMatchmakingAllowed(toggle)
-- always works, by hash
Citizen.InvokeNative(0x777D0571A466B520, toggle)JavaScript and C#
SetSocialMatchmakingAllowed(toggle);
// by hash
Citizen.invokeNative('0x777D0571A466B520', toggle);Function.Call((Hash)0x777D0571A466B520, toggle);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
See also
Sources
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