RedM Natives

_UGC_QUERY_GET_PUBLISHED

Hash0x9993F1E11944A3DD
Runtime nameUgcQueryGetPublished
NamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _UGC_QUERY_GET_PUBLISHED(Any p0, Any p1);

Parameters

NameTypeDescription
p0Any—
p1Any—

Returns BOOL

Usage

Lua
local retval = UgcQueryGetPublished(p0, p1)

-- always works, by hash
local retval = Citizen.InvokeNative(0x9993F1E11944A3DD, p0, p1, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = UgcQueryGetPublished(p0, p1);

// by hash
const retval = Citizen.invokeNative('0x9993F1E11944A3DD', p0, p1, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x9993F1E11944A3DD, p0, p1);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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