RedM Natives

SET_CONTROL_SHAKE

Old name: SET_PAD_SHAKE

Hash0x48B3886C1358D0D5
Runtime nameSetControlShake
NamespacePAD
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x48B3886C1358D0D5

Signature

void SET_CONTROL_SHAKE(int control, int duration, int frequency);

Parameters

NameTypeDescription
controlint—
durationint—
frequencyint—

Returns void

Description

Old name: SET_PAD_SHAKE

Usage

Lua
SetControlShake(control, duration, frequency)

-- always works, by hash
Citizen.InvokeNative(0x48B3886C1358D0D5, control, duration, frequency)
JavaScript and C#
JavaScript
SetControlShake(control, duration, frequency);

// by hash
Citizen.invokeNative('0x48B3886C1358D0D5', control, duration, frequency);
C#
Function.Call((Hash)0x48B3886C1358D0D5, control, duration, frequency);

See also

Sources

alloc8or RDR3 NativeDB

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