RedM Natives

_0xF2A2177AC848B3A8

GPS disabled zone: p1 = 0 Clearing GPS disabled zone: p1 = 1

Hash0xF2A2177AC848B3A8
Runtime nameN_0xf2a2177ac848b3a8
NamespacePATH
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xF2A2177AC848B3A8(Volume volume, int p1, int p2);

Parameters

NameTypeDescription
volumeVolume—
p1int—
p2int—

Returns void

Description

GPS disabled zone: p1 = 0
Clearing GPS disabled zone: p1 = 1

Usage

Lua
N_0xf2a2177ac848b3a8(volume, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0xF2A2177AC848B3A8, volume, p1, p2)
JavaScript and C#
JavaScript
N_0xf2a2177ac848b3a8(volume, p1, p2);

// by hash
Citizen.invokeNative('0xF2A2177AC848B3A8', volume, p1, p2);
C#
Function.Call((Hash)0xF2A2177AC848B3A8, volume, p1, p2);
  • This native has no known name, so the runtime exposes it only as N_0xf2a2177ac848b3a8 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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