RedM Natives

ADD_NAVMESH_REQUIRED_REGION

Hash0x387EAD7EE42F6685
Runtime nameAddNavmeshRequiredRegion
NamespacePATH
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x387EAD7EE42F6685

Signature

void ADD_NAVMESH_REQUIRED_REGION(float x, float y, float radius);

Parameters

NameTypeDescription
xfloat—
yfloat—
radiusfloat—

Returns void

Usage

Lua
AddNavmeshRequiredRegion(x, y, radius)

-- always works, by hash
Citizen.InvokeNative(0x387EAD7EE42F6685, x, y, radius)
JavaScript and C#
JavaScript
AddNavmeshRequiredRegion(x, y, radius);

// by hash
Citizen.invokeNative('0x387EAD7EE42F6685', x + 0.0000001, y + 0.0000001, radius + 0.0000001);
C#
Function.Call((Hash)0x387EAD7EE42F6685, x, y, radius);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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