ADD_NAVMESH_REQUIRED_REGION
Hash
0x387EAD7EE42F6685Runtime name
AddNavmeshRequiredRegionNamespacePATH
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x387EAD7EE42F6685Signature
void ADD_NAVMESH_REQUIRED_REGION(float x, float y, float radius);Parameters
| Name | Type | Description |
|---|---|---|
x | float | — |
y | float | — |
radius | float | — |
Returns void
Usage
AddNavmeshRequiredRegion(x, y, radius)
-- always works, by hash
Citizen.InvokeNative(0x387EAD7EE42F6685, x, y, radius)JavaScript and C#
AddNavmeshRequiredRegion(x, y, radius);
// by hash
Citizen.invokeNative('0x387EAD7EE42F6685', x + 0.0000001, y + 0.0000001, radius + 0.0000001);Function.Call((Hash)0x387EAD7EE42F6685, x, y, radius);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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