RedM Natives

GET_NTH_CLOSEST_VEHICLE_NODE

Hash0x5A6D8DF6FBC5D0C4
Runtime nameGetNthClosestVehicleNode
NamespacePATH
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xE50E52416CCF948B

Signature

BOOL GET_NTH_CLOSEST_VEHICLE_NODE(float x, float y, float z, int nthClosest, Vector3* outPosition, int unknown1, float unknown2, Any unknown3);

Parameters

NameTypeDescription
xfloat—
yfloat—
zfloat—
nthClosestint—
outPositionVector3*—
unknown1int—
unknown2float—
unknown3Any—

Returns BOOL

Usage

Lua
local retval, outPosition = GetNthClosestVehicleNode(x, y, z, nthClosest, unknown1, unknown2, unknown3)

-- always works, by hash
local retval, outPosition = Citizen.InvokeNative(0x5A6D8DF6FBC5D0C4, x, y, z, nthClosest, Citizen.PointerValueVector(), unknown1, unknown2, unknown3, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const [retval, outPosition] = GetNthClosestVehicleNode(x, y, z, nthClosest, unknown1, unknown2, unknown3);

// by hash
const [retval, outPosition] = Citizen.invokeNative('0x5A6D8DF6FBC5D0C4', x + 0.0000001, y + 0.0000001, z + 0.0000001, nthClosest, Citizen.pointerValueVector(), unknown1, unknown2 + 0.0000001, unknown3, Citizen.returnResultAnyway());
C#
var outPosition = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x5A6D8DF6FBC5D0C4, x, y, z, nthClosest, outPosition, unknown1, unknown2, unknown3);
// outPosition.GetResult<Vector3>()
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.

Sources

alloc8or RDR3 NativeDB

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