GET_VEHICLE_NODE_IS_SWITCHED_OFF
Hash
0x28533DBDDF7C2C97Runtime name
GetVehicleNodeIsSwitchedOffNamespacePATH
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x4F5070AA58F69279Signature
BOOL GET_VEHICLE_NODE_IS_SWITCHED_OFF(int nodeID);Parameters
| Name | Type | Description |
|---|---|---|
nodeID | int | — |
Returns BOOL
Usage
local retval = GetVehicleNodeIsSwitchedOff(nodeID)
-- always works, by hash
local retval = Citizen.InvokeNative(0x28533DBDDF7C2C97, nodeID, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = GetVehicleNodeIsSwitchedOff(nodeID);
// by hash
const retval = Citizen.invokeNative('0x28533DBDDF7C2C97', nodeID, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x28533DBDDF7C2C97, nodeID);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.