RedM Natives

RESET_ROADS_IN_VOLUME

Hash0xD17672447692478E
Runtime nameResetRoadsInVolume
NamespacePATH
SideClient
NameOfficial
Docs
Since build1207

Signature

void RESET_ROADS_IN_VOLUME(Volume volume, BOOL p1);

Parameters

NameTypeDescription
volumeVolume—
p1BOOL—

Returns void

Usage

Lua
ResetRoadsInVolume(volume, p1)

-- always works, by hash
Citizen.InvokeNative(0xD17672447692478E, volume, p1)
JavaScript and C#
JavaScript
ResetRoadsInVolume(volume, p1);

// by hash
Citizen.invokeNative('0xD17672447692478E', volume, p1);
C#
Function.Call((Hash)0xD17672447692478E, volume, p1);

See also

Sources

alloc8or RDR3 NativeDB

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