_NAVMESH_DOES_SWAP_EXIST
Hash
0x495CFAB2924237C7Runtime name
NavmeshDoesSwapExistNamespacePATH
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _NAVMESH_DOES_SWAP_EXIST(const char* name);Parameters
| Name | Type | Description |
|---|---|---|
name | const char* | — |
Returns BOOL
Usage
local retval = NavmeshDoesSwapExist(name)
-- always works, by hash
local retval = Citizen.InvokeNative(0x495CFAB2924237C7, name, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NavmeshDoesSwapExist(name);
// by hash
const retval = Citizen.invokeNative('0x495CFAB2924237C7', name, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x495CFAB2924237C7, name);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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