RedM Natives

_0xEFC5C6670E0B99BA

Hash0xEFC5C6670E0B99BA
Runtime nameN_0xefc5c6670e0b99ba
NamespacePERSCHAR
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xEFC5C6670E0B99BA();

Returns void

Usage

Lua
N_0xefc5c6670e0b99ba()

-- always works, by hash
Citizen.InvokeNative(0xEFC5C6670E0B99BA)
JavaScript and C#
JavaScript
N_0xefc5c6670e0b99ba();

// by hash
Citizen.invokeNative('0xEFC5C6670E0B99BA');
C#
Function.Call((Hash)0xEFC5C6670E0B99BA);
  • This native has no known name, so the runtime exposes it only as N_0xefc5c6670e0b99ba (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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