RedM Natives

_GET_PERSCHAR_PED_INDEX

Hash0x31C70A716CAE1FEE
Runtime nameGetPerscharPedIndex
NamespacePERSCHAR
SideClient
NameCommunity guess
Docs
Since build1207

Signature

Ped _GET_PERSCHAR_PED_INDEX(PersChar persChar);

Parameters

NameTypeDescription
persCharPersChar—

Returns Ped

Usage

Lua
local retval = GetPerscharPedIndex(persChar)

-- always works, by hash
local retval = Citizen.InvokeNative(0x31C70A716CAE1FEE, persChar, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetPerscharPedIndex(persChar);

// by hash
const retval = Citizen.invokeNative('0x31C70A716CAE1FEE', persChar, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x31C70A716CAE1FEE, persChar);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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