RedM Natives

DOES_ROPE_EXIST

Hash0xFD5448BE3111ED96
Runtime nameDoesRopeExist
NamespacePHYSICS
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xFD5448BE3111ED96

Signature

BOOL DOES_ROPE_EXIST(int ropeId);

Parameters

NameTypeDescription
ropeIdint—

Returns BOOL

Usage

Lua
local retval = DoesRopeExist(ropeId)

-- always works, by hash
local retval = Citizen.InvokeNative(0xFD5448BE3111ED96, ropeId, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = DoesRopeExist(ropeId);

// by hash
const retval = Citizen.invokeNative('0xFD5448BE3111ED96', ropeId, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xFD5448BE3111ED96, ropeId);

Sources

alloc8or RDR3 NativeDB

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