RedM Natives

_UNHITCH_HORSE

Hash0x0348469DAA17576C
Runtime nameUnhitchHorse
NamespacePHYSICS
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _UNHITCH_HORSE(Ped horse);

Parameters

NameTypeDescription
horsePed—

Returns void

Usage

Lua
UnhitchHorse(horse)

-- always works, by hash
Citizen.InvokeNative(0x0348469DAA17576C, horse)
JavaScript and C#
JavaScript
UnhitchHorse(horse);

// by hash
Citizen.invokeNative('0x0348469DAA17576C', horse);
C#
Function.Call((Hash)0x0348469DAA17576C, horse);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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