_0x325434C68358D282
Only used in script function UPDATE_PLAYER_JUST_DIED_STATE The value passed to this native in the scripts is whether a global UGC mission is active or not
Hash
0x325434C68358D282Runtime name
N_0x325434c68358d282NamespacePLAYER
SideClient
NameHash only
Docs
Since build1207
Signature
void _0x325434C68358D282(BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
toggle | BOOL | — |
Returns void
Description
Only used in script function UPDATE_PLAYER_JUST_DIED_STATE
The value passed to this native in the scripts is whether a global UGC mission is active or not
Usage
N_0x325434c68358d282(toggle)
-- always works, by hash
Citizen.InvokeNative(0x325434C68358D282, toggle)JavaScript and C#
N_0x325434c68358d282(toggle);
// by hash
Citizen.invokeNative('0x325434C68358D282', toggle);Function.Call((Hash)0x325434C68358D282, toggle);- This native has no known name, so the runtime exposes it only as
N_0x325434c68358d282(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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