IS_PLAYER_READY_FOR_CUTSCENE
Hash
0xAA67BCB0097F2FA3Runtime name
IsPlayerReadyForCutsceneNamespacePLAYER
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x908CBECC2CAA3690Signature
BOOL IS_PLAYER_READY_FOR_CUTSCENE(Player player);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
Returns BOOL
Usage
local retval = IsPlayerReadyForCutscene(player)
-- always works, by hash
local retval = Citizen.InvokeNative(0xAA67BCB0097F2FA3, player, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsPlayerReadyForCutscene(player);
// by hash
const retval = Citizen.invokeNative('0xAA67BCB0097F2FA3', player, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xAA67BCB0097F2FA3, player);Sources
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