_SET_DEADEYE_TAGGING_ENABLED
Hash
0x6B5DDFB967E5073DRuntime name
SetDeadeyeTaggingEnabledNamespacePLAYER
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_DEADEYE_TAGGING_ENABLED(Player player, BOOL toggle);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
toggle | BOOL | — |
Returns void
Usage
SetDeadeyeTaggingEnabled(player, toggle)
-- always works, by hash
Citizen.InvokeNative(0x6B5DDFB967E5073D, player, toggle)JavaScript and C#
SetDeadeyeTaggingEnabled(player, toggle);
// by hash
Citizen.invokeNative('0x6B5DDFB967E5073D', player, toggle);Function.Call((Hash)0x6B5DDFB967E5073D, player, toggle);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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