_SPECIAL_ABILITY_SET_EAGLE_EYE_DISABLED
Hash
0xC0B21F235C02139CRuntime name
SpecialAbilitySetEagleEyeDisabledNamespacePLAYER
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SPECIAL_ABILITY_SET_EAGLE_EYE_DISABLED(Player player);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
Returns void
Usage
SpecialAbilitySetEagleEyeDisabled(player)
-- always works, by hash
Citizen.InvokeNative(0xC0B21F235C02139C, player)JavaScript and C#
SpecialAbilitySetEagleEyeDisabled(player);
// by hash
Citizen.invokeNative('0xC0B21F235C02139C', player);Function.Call((Hash)0xC0B21F235C02139C, player);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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