RedM Natives

_0xEC116EDB683AD479

Only used for Special Event (XMAS).

Hash0xEC116EDB683AD479
Runtime nameN_0xec116edb683ad479
NamespacePOPULATION
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xEC116EDB683AD479(BOOL p0);

Parameters

NameTypeDescription
p0BOOL—

Returns void

Description

Only used for Special Event (XMAS).
_SET_P*

Usage

Lua
N_0xec116edb683ad479(p0)

-- always works, by hash
Citizen.InvokeNative(0xEC116EDB683AD479, p0)
JavaScript and C#
JavaScript
N_0xec116edb683ad479(p0);

// by hash
Citizen.invokeNative('0xEC116EDB683AD479', p0);
C#
Function.Call((Hash)0xEC116EDB683AD479, p0);
  • This native has no known name, so the runtime exposes it only as N_0xec116edb683ad479 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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