RedM Natives

IS_PROP_SET_FULLY_LOADED

Hash0xF42DB680A8B2A4D9
Runtime nameIsPropSetFullyLoaded
NamespacePROPSET
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL IS_PROP_SET_FULLY_LOADED(PropSet propSet);

Parameters

NameTypeDescription
propSetPropSet—

Returns BOOL

Usage

Lua
local retval = IsPropSetFullyLoaded(propSet)

-- always works, by hash
local retval = Citizen.InvokeNative(0xF42DB680A8B2A4D9, propSet, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsPropSetFullyLoaded(propSet);

// by hash
const retval = Citizen.invokeNative('0xF42DB680A8B2A4D9', propSet, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xF42DB680A8B2A4D9, propSet);

Sources

alloc8or RDR3 NativeDB

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