_GET_ENTITIES_FROM_PROP_SET
Hash
0x738271B660FE0695Runtime name
GetEntitiesFromPropSetNamespacePROPSET
SideClient
NameCommunity guess
Docs
Since build1207
Signature
int _GET_ENTITIES_FROM_PROP_SET(PropSet propSet, ItemSet itemSet, Hash model, BOOL p3, BOOL p4);Parameters
| Name | Type | Description |
|---|---|---|
propSet | PropSet | — |
itemSet | ItemSet | — |
model | Hash | — |
p3 | BOOL | — |
p4 | BOOL | — |
Returns int
Usage
local retval = GetEntitiesFromPropSet(propSet, itemSet, model, p3, p4)
-- always works, by hash
local retval = Citizen.InvokeNative(0x738271B660FE0695, propSet, itemSet, model, p3, p4, Citizen.ResultAsInteger())JavaScript and C#
const retval = GetEntitiesFromPropSet(propSet, itemSet, model, p3, p4);
// by hash
const retval = Citizen.invokeNative('0x738271B660FE0695', propSet, itemSet, model, p3, p4, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x738271B660FE0695, propSet, itemSet, model, p3, p4);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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