_GET_VEHICLE_LIGHT_PROP_SET
Returns PropSet handle to be used with _GET_PROP_SET_MODEL
Hash
0xA079300AF757FB1ARuntime name
GetVehicleLightPropSetNamespacePROPSET
SideClient
NameCommunity guess
Docs
Since build1207
Signature
PropSet _GET_VEHICLE_LIGHT_PROP_SET(Vehicle vehicle);Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
Returns PropSet
Description
Returns PropSet handle to be used with _GET_PROP_SET_MODEL
Usage
local retval = GetVehicleLightPropSet(vehicle)
-- always works, by hash
local retval = Citizen.InvokeNative(0xA079300AF757FB1A, vehicle, Citizen.ResultAsInteger())JavaScript and C#
const retval = GetVehicleLightPropSet(vehicle);
// by hash
const retval = Citizen.invokeNative('0xA079300AF757FB1A', vehicle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xA079300AF757FB1A, vehicle);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.