_HAS_PROP_SET_LOADED_2
Same as _HAS_PROP_SET_LOADED
Hash
0xD090ABEF4D6A7D96Runtime name
HasPropSetLoaded_2NamespacePROPSET
SideClient
NameCommunity guess
Docs
Since build1207
Signature
BOOL _HAS_PROP_SET_LOADED_2(Hash hash);Parameters
| Name | Type | Description |
|---|---|---|
hash | Hash | — |
Returns BOOL
Description
Same as _HAS_PROP_SET_LOADED
Usage
local retval = HasPropSetLoaded_2(hash)
-- always works, by hash
local retval = Citizen.InvokeNative(0xD090ABEF4D6A7D96, hash, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = HasPropSetLoaded_2(hash);
// by hash
const retval = Citizen.invokeNative('0xD090ABEF4D6A7D96', hash, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xD090ABEF4D6A7D96, hash);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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