RedM Natives

REPLAY_PREVENT_RECORDING_THIS_FRAME

nullsub, doesn't do anything Old name: _STOP_RECORDING_THIS_FRAME

Hash0xA8C44C13419634F2
Runtime nameReplayPreventRecordingThisFrame
NamespaceRECORDING
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xEB2D525B57F42B40

Signature

void REPLAY_PREVENT_RECORDING_THIS_FRAME();

Returns void

Description

nullsub, doesn't do anything

Old name: _STOP_RECORDING_THIS_FRAME

Usage

Lua
ReplayPreventRecordingThisFrame()

-- always works, by hash
Citizen.InvokeNative(0xA8C44C13419634F2)
JavaScript and C#
JavaScript
ReplayPreventRecordingThisFrame();

// by hash
Citizen.invokeNative('0xA8C44C13419634F2');
C#
Function.Call((Hash)0xA8C44C13419634F2);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.