RedM Natives

SET_SCRIPTS_HAVE_CLEANED_UP_FOR_REPLAY_SYSTEM

nullsub, doesn't do anything

Hash0x57C6525034E76EB0
Runtime nameSetScriptsHaveCleanedUpForReplaySystem
NamespaceREPLAY
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x5AD3932DAEB1E5D3

Signature

void SET_SCRIPTS_HAVE_CLEANED_UP_FOR_REPLAY_SYSTEM();

Returns void

Description

nullsub, doesn't do anything

Usage

Lua
SetScriptsHaveCleanedUpForReplaySystem()

-- always works, by hash
Citizen.InvokeNative(0x57C6525034E76EB0)
JavaScript and C#
JavaScript
SetScriptsHaveCleanedUpForReplaySystem();

// by hash
Citizen.invokeNative('0x57C6525034E76EB0');
C#
Function.Call((Hash)0x57C6525034E76EB0);

Sources

alloc8or RDR3 NativeDB

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