SAVEGAME_IS_SAVE_PENDING
Hash
0x3CF46F55C6585590Runtime name
SavegameIsSavePendingNamespaceSAVE
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL SAVEGAME_IS_SAVE_PENDING();Returns BOOL
Usage
local retval = SavegameIsSavePending()
-- always works, by hash
local retval = Citizen.InvokeNative(0x3CF46F55C6585590, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = SavegameIsSavePending();
// by hash
const retval = Citizen.invokeNative('0x3CF46F55C6585590', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x3CF46F55C6585590);Sources
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