IS_THREAD_ACTIVE
Hash
0x46E9AE36D8FA6417Runtime name
IsThreadActiveNamespaceSCRIPT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x46E9AE36D8FA6417Signature
BOOL IS_THREAD_ACTIVE(int threadId, BOOL ignoreKilledState);Parameters
| Name | Type | Description |
|---|---|---|
threadId | int | — |
ignoreKilledState | BOOL | — |
Returns BOOL
Usage
local retval = IsThreadActive(threadId, ignoreKilledState)
-- always works, by hash
local retval = Citizen.InvokeNative(0x46E9AE36D8FA6417, threadId, ignoreKilledState, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsThreadActive(threadId, ignoreKilledState);
// by hash
const retval = Citizen.invokeNative('0x46E9AE36D8FA6417', threadId, ignoreKilledState, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x46E9AE36D8FA6417, threadId, ignoreKilledState);Sources
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