_0x91A4F58E01ED5E4C
Hash
0x91A4F58E01ED5E4CRuntime name
N_0x91a4f58e01ed5e4cNamespaceSTATS
SideClient
NameHash only
Docs
Since build1207
Signature
void _0x91A4F58E01ED5E4C(Any* statId, int value);Parameters
| Name | Type | Description |
|---|---|---|
statId | Any* | — |
value | int | — |
Returns void
Description
statId: see STAT_ID_IS_VALID
Usage
local statId = N_0x91a4f58e01ed5e4c(value)
-- always works, by hash
local statId = Citizen.InvokeNative(0x91A4F58E01ED5E4C, Citizen.PointerValueInt(), value)JavaScript and C#
const statId = N_0x91a4f58e01ed5e4c(value);
// by hash
const statId = Citizen.invokeNative('0x91A4F58E01ED5E4C', Citizen.pointerValueInt(), value);var statId = new OutputArgument();
Function.Call((Hash)0x91A4F58E01ED5E4C, statId, value);
// statId.GetResult<int>()- Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.
Any*arguments are often structs. Build them with a DataView buffer and pass it with:Buffer()— see the examples and notes below.- This native has no known name, so the runtime exposes it only as
N_0x91a4f58e01ed5e4c(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.