RedM Natives

STAT_REGISTER_LEGENDARY_ANIMAL_DEED

Hash0xCD0D69C65BB0E8B9
Runtime nameStatRegisterLegendaryAnimalDeed
NamespaceSTATS
SideClient
NameOfficial
Docs
Since build1311

Signature

void STAT_REGISTER_LEGENDARY_ANIMAL_DEED(Hash deedHash);

Parameters

NameTypeDescription
deedHashHash—

Returns void

Usage

Lua
StatRegisterLegendaryAnimalDeed(deedHash)

-- always works, by hash
Citizen.InvokeNative(0xCD0D69C65BB0E8B9, deedHash)
JavaScript and C#
JavaScript
StatRegisterLegendaryAnimalDeed(deedHash);

// by hash
Citizen.invokeNative('0xCD0D69C65BB0E8B9', deedHash);
C#
Function.Call((Hash)0xCD0D69C65BB0E8B9, deedHash);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.

Sources

alloc8or RDR3 NativeDB

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