RedM Natives

_0x80B3E0597366ADF1

Hash0x80B3E0597366ADF1
Runtime nameN_0x80b3e0597366adf1
NamespaceSTREAMING
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x80B3E0597366ADF1();

Returns void

Usage

Lua
N_0x80b3e0597366adf1()

-- always works, by hash
Citizen.InvokeNative(0x80B3E0597366ADF1)
JavaScript and C#
JavaScript
N_0x80b3e0597366adf1();

// by hash
Citizen.invokeNative('0x80B3E0597366ADF1');
C#
Function.Call((Hash)0x80B3E0597366ADF1);
  • This native has no known name, so the runtime exposes it only as N_0x80b3e0597366adf1 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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