RedM Natives

HAS_ANIM_DICT_LOADED

Hash0x27FF6FE8009B40CA
Runtime nameHasAnimDictLoaded
NamespaceSTREAMING
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xD031A9162D01088C

Signature

BOOL HAS_ANIM_DICT_LOADED(const char* animDict);

Parameters

NameTypeDescription
animDictconst char*—

Returns BOOL

Usage

Lua
local retval = HasAnimDictLoaded(animDict)

-- always works, by hash
local retval = Citizen.InvokeNative(0x27FF6FE8009B40CA, animDict, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = HasAnimDictLoaded(animDict);

// by hash
const retval = Citizen.invokeNative('0x27FF6FE8009B40CA', animDict, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x27FF6FE8009B40CA, animDict);

Sources

alloc8or RDR3 NativeDB

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