RedM Natives

LOAD_SCENE_STOP

Hash0x5A8B01199C3E79C3
Runtime nameLoadSceneStop
NamespaceSTREAMING
SideClient
NameOfficial
Docs
Since build1207

Signature

void LOAD_SCENE_STOP();

Returns void

Usage

Lua
LoadSceneStop()

-- always works, by hash
Citizen.InvokeNative(0x5A8B01199C3E79C3)
JavaScript and C#
JavaScript
LoadSceneStop();

// by hash
Citizen.invokeNative('0x5A8B01199C3E79C3');
C#
Function.Call((Hash)0x5A8B01199C3E79C3);

Sources

alloc8or RDR3 NativeDB

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