RedM Natives

REMOVE_MOVE_NETWORK_DEF

Hash0x57A197AD83F66BBF
Runtime nameRemoveMoveNetworkDef
NamespaceSTREAMING
SideClient
NameOfficial
Docs
Since build1207

Signature

void REMOVE_MOVE_NETWORK_DEF(const char* name);

Parameters

NameTypeDescription
nameconst char*—

Returns void

Usage

Lua
RemoveMoveNetworkDef(name)

-- always works, by hash
Citizen.InvokeNative(0x57A197AD83F66BBF, name)
JavaScript and C#
JavaScript
RemoveMoveNetworkDef(name);

// by hash
Citizen.invokeNative('0x57A197AD83F66BBF', name);
C#
Function.Call((Hash)0x57A197AD83F66BBF, name);

See also

Sources

alloc8or RDR3 NativeDB

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