RedM Natives

_REMOVE_CLIP_SET_2

Hash0x9F348DE670423460
Runtime nameRemoveClipSet_2
NamespaceSTREAMING
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _REMOVE_CLIP_SET_2(Any p0);

Parameters

NameTypeDescription
p0Any—

Returns void

Usage

Lua
RemoveClipSet_2(p0)

-- always works, by hash
Citizen.InvokeNative(0x9F348DE670423460, p0)
JavaScript and C#
JavaScript
RemoveClipSet_2(p0);

// by hash
Citizen.invokeNative('0x9F348DE670423460', p0);
C#
Function.Call((Hash)0x9F348DE670423460, p0);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB · VORPCORE RDR3natives

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