RedM Natives

_REQUEST_CLIP_SET_2

Hash0x03DDBF2D73799F9E
Runtime nameRequestClipSet_2
NamespaceSTREAMING
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _REQUEST_CLIP_SET_2(Any p0);

Parameters

NameTypeDescription
p0Any—

Returns void

Usage

Lua
RequestClipSet_2(p0)

-- always works, by hash
Citizen.InvokeNative(0x03DDBF2D73799F9E, p0)
JavaScript and C#
JavaScript
RequestClipSet_2(p0);

// by hash
Citizen.invokeNative('0x03DDBF2D73799F9E', p0);
C#
Function.Call((Hash)0x03DDBF2D73799F9E, p0);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB · VORPCORE RDR3natives

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