RedM Natives

_0x28EF780BDEA8A639

Hash0x28EF780BDEA8A639
Runtime nameN_0x28ef780bdea8a639
NamespaceTASK
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x28EF780BDEA8A639(Ped ped, Ped facingPed);

Parameters

NameTypeDescription
pedPed—
facingPedPed—

Returns void

Usage

Lua
N_0x28ef780bdea8a639(ped, facingPed)

-- always works, by hash
Citizen.InvokeNative(0x28EF780BDEA8A639, ped, facingPed)
JavaScript and C#
JavaScript
N_0x28ef780bdea8a639(ped, facingPed);

// by hash
Citizen.invokeNative('0x28EF780BDEA8A639', ped, facingPed);
C#
Function.Call((Hash)0x28EF780BDEA8A639, ped, facingPed);
  • This native has no known name, so the runtime exposes it only as N_0x28ef780bdea8a639 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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