RedM Natives

ADD_PATROL_ROUTE_NODE

Hash0x8EDF950167586B7C
Runtime nameAddPatrolRouteNode
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x8EDF950167586B7C

Signature

void ADD_PATROL_ROUTE_NODE(int nodeId, const char* scenarioName, float x, float y, float z, float lookPosX, float lookPosY, float lookPosZ, int duration, BOOL p9);

Parameters

NameTypeDescription
nodeIdint—
scenarioNameconst char*—
xfloat—
yfloat—
zfloat—
lookPosXfloat—
lookPosYfloat—
lookPosZfloat—
durationint—
p9BOOL—

Returns void

Usage

Lua
AddPatrolRouteNode(nodeId, scenarioName, x, y, z, lookPosX, lookPosY, lookPosZ, duration, p9)

-- always works, by hash
Citizen.InvokeNative(0x8EDF950167586B7C, nodeId, scenarioName, x, y, z, lookPosX, lookPosY, lookPosZ, duration, p9)
JavaScript and C#
JavaScript
AddPatrolRouteNode(nodeId, scenarioName, x, y, z, lookPosX, lookPosY, lookPosZ, duration, p9);

// by hash
Citizen.invokeNative('0x8EDF950167586B7C', nodeId, scenarioName, x + 0.0000001, y + 0.0000001, z + 0.0000001, lookPosX + 0.0000001, lookPosY + 0.0000001, lookPosZ + 0.0000001, duration, p9);
C#
Function.Call((Hash)0x8EDF950167586B7C, nodeId, scenarioName, x, y, z, lookPosX, lookPosY, lookPosZ, duration, p9);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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