RedM Natives

ASSISTED_MOVEMENT_IS_ROUTE_LOADED

Hash0x60F9A4393A21F741
Runtime nameAssistedMovementIsRouteLoaded
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x60F9A4393A21F741

Signature

BOOL ASSISTED_MOVEMENT_IS_ROUTE_LOADED(const char* route);

Parameters

NameTypeDescription
routeconst char*—

Returns BOOL

Usage

Lua
local retval = AssistedMovementIsRouteLoaded(route)

-- always works, by hash
local retval = Citizen.InvokeNative(0x60F9A4393A21F741, route, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = AssistedMovementIsRouteLoaded(route);

// by hash
const retval = Citizen.invokeNative('0x60F9A4393A21F741', route, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x60F9A4393A21F741, route);

Sources

alloc8or RDR3 NativeDB

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