GET_WAYPOINT_DISTANCE_ALONG_ROUTE
Hash
0xA5B769058763E497Runtime name
GetWaypointDistanceAlongRouteNamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xA5B769058763E497Signature
float GET_WAYPOINT_DISTANCE_ALONG_ROUTE(const char* waypointRecording, int p1);Parameters
| Name | Type | Description |
|---|---|---|
waypointRecording | const char* | — |
p1 | int | — |
Returns float
Usage
local retval = GetWaypointDistanceAlongRoute(waypointRecording, p1)
-- always works, by hash
local retval = Citizen.InvokeNative(0xA5B769058763E497, waypointRecording, p1, Citizen.ResultAsFloat())JavaScript and C#
const retval = GetWaypointDistanceAlongRoute(waypointRecording, p1);
// by hash
const retval = Citizen.invokeNative('0xA5B769058763E497', waypointRecording, p1, Citizen.returnResultAnyway(), Citizen.resultAsFloat());float retval = Function.Call<float>((Hash)0xA5B769058763E497, waypointRecording, p1);Sources
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