RedM Natives

MAKE_OBJECT_NOT_CARRIABLE

Hash0x67BFCED22909834D
Runtime nameMakeObjectNotCarriable
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

void MAKE_OBJECT_NOT_CARRIABLE(Object object);

Parameters

NameTypeDescription
objectObject—

Returns void

Usage

Lua
MakeObjectNotCarriable(object)

-- always works, by hash
Citizen.InvokeNative(0x67BFCED22909834D, object)
JavaScript and C#
JavaScript
MakeObjectNotCarriable(object);

// by hash
Citizen.invokeNative('0x67BFCED22909834D', object);
C#
Function.Call((Hash)0x67BFCED22909834D, object);

Sources

alloc8or RDR3 NativeDB

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