SET_PED_PATH_PREFER_TO_AVOID_WATER
Hash
0x38FE1EC73743793CRuntime name
SetPedPathPreferToAvoidWaterNamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x38FE1EC73743793CSignature
void SET_PED_PATH_PREFER_TO_AVOID_WATER(Ped ped, BOOL avoidWater, float p2);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
avoidWater | BOOL | — |
p2 | float | — |
Returns void
Usage
SetPedPathPreferToAvoidWater(ped, avoidWater, p2)
-- always works, by hash
Citizen.InvokeNative(0x38FE1EC73743793C, ped, avoidWater, p2)JavaScript and C#
SetPedPathPreferToAvoidWater(ped, avoidWater, p2);
// by hash
Citizen.invokeNative('0x38FE1EC73743793C', ped, avoidWater, p2 + 0.0000001);Function.Call((Hash)0x38FE1EC73743793C, ped, avoidWater, p2);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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