RedM Natives

TASK_COMBAT_ANIMAL_CHARGE_PED

Hash0xEE3AA414CF99F368
Runtime nameTaskCombatAnimalChargePed
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

void TASK_COMBAT_ANIMAL_CHARGE_PED(Ped ped, Ped targetPed, BOOL p2, Any p3, Any p4, Any p5, Any p6);

Parameters

NameTypeDescription
pedPed—
targetPedPed—
p2BOOL—
p3Any—
p4Any—
p5Any—
p6Any—

Returns void

Usage

Lua
TaskCombatAnimalChargePed(ped, targetPed, p2, p3, p4, p5, p6)

-- always works, by hash
Citizen.InvokeNative(0xEE3AA414CF99F368, ped, targetPed, p2, p3, p4, p5, p6)
JavaScript and C#
JavaScript
TaskCombatAnimalChargePed(ped, targetPed, p2, p3, p4, p5, p6);

// by hash
Citizen.invokeNative('0xEE3AA414CF99F368', ped, targetPed, p2, p3, p4, p5, p6);
C#
Function.Call((Hash)0xEE3AA414CF99F368, ped, targetPed, p2, p3, p4, p5, p6);

Sources

alloc8or RDR3 NativeDB

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