RedM Natives

TASK_COMBAT_ANIMAL_WARN

Hash0xF960F3D57B660E96
Runtime nameTaskCombatAnimalWarn
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

void TASK_COMBAT_ANIMAL_WARN(Ped ped, Any p1, Any p2);

Parameters

NameTypeDescription
pedPed—
p1Any—
p2Any—

Returns void

Usage

Lua
TaskCombatAnimalWarn(ped, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0xF960F3D57B660E96, ped, p1, p2)
JavaScript and C#
JavaScript
TaskCombatAnimalWarn(ped, p1, p2);

// by hash
Citizen.invokeNative('0xF960F3D57B660E96', ped, p1, p2);
C#
Function.Call((Hash)0xF960F3D57B660E96, ped, p1, p2);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.