RedM Natives

TASK_DRIVE_BY

Hash0x2F8AF0E82773A171
Runtime nameTaskDriveBy
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x2F8AF0E82773A171

Signature

void TASK_DRIVE_BY(Ped driverPed, Ped targetPed, Vehicle targetVehicle, float targetX, float targetY, float targetZ, float distanceToShoot, int pedAccuracy, BOOL p8, Hash firingPattern);

Parameters

NameTypeDescription
driverPedPed—
targetPedPed—
targetVehicleVehicle—
targetXfloat—
targetYfloat—
targetZfloat—
distanceToShootfloat—
pedAccuracyint—
p8BOOL—
firingPatternHash—

Returns void

Usage

Lua
TaskDriveBy(driverPed, targetPed, targetVehicle, targetX, targetY, targetZ, distanceToShoot, pedAccuracy, p8, firingPattern)

-- always works, by hash
Citizen.InvokeNative(0x2F8AF0E82773A171, driverPed, targetPed, targetVehicle, targetX, targetY, targetZ, distanceToShoot, pedAccuracy, p8, firingPattern)
JavaScript and C#
JavaScript
TaskDriveBy(driverPed, targetPed, targetVehicle, targetX, targetY, targetZ, distanceToShoot, pedAccuracy, p8, firingPattern);

// by hash
Citizen.invokeNative('0x2F8AF0E82773A171', driverPed, targetPed, targetVehicle, targetX + 0.0000001, targetY + 0.0000001, targetZ + 0.0000001, distanceToShoot + 0.0000001, pedAccuracy, p8, firingPattern);
C#
Function.Call((Hash)0x2F8AF0E82773A171, driverPed, targetPed, targetVehicle, targetX, targetY, targetZ, distanceToShoot, pedAccuracy, p8, firingPattern);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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