RedM Natives

TASK_MELEE

Hash0x482C99D0B38D1B0A
Runtime nameTaskMelee
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL TASK_MELEE(Ped ped, Ped targetPed, Hash p2, Any p3, Any p4, float p5, Any p6, float p7);

Parameters

NameTypeDescription
pedPed—
targetPedPed—
p2Hash—
p3Any—
p4Any—
p5float—
p6Any—
p7float—

Returns BOOL

Description

Params: p2: AR_TAKEDOWN_FRONT, AR_EXECUTION_FRONT, 0 in R* Scripts

Usage

Lua
local retval = TaskMelee(ped, targetPed, p2, p3, p4, p5, p6, p7)

-- always works, by hash
local retval = Citizen.InvokeNative(0x482C99D0B38D1B0A, ped, targetPed, p2, p3, p4, p5, p6, p7, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = TaskMelee(ped, targetPed, p2, p3, p4, p5, p6, p7);

// by hash
const retval = Citizen.invokeNative('0x482C99D0B38D1B0A', ped, targetPed, p2, p3, p4, p5 + 0.0000001, p6, p7 + 0.0000001, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x482C99D0B38D1B0A, ped, targetPed, p2, p3, p4, p5, p6, p7);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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