TASK_MOVE_IN_TRAFFIC
Hash
0x8AA1593AEC087A29Runtime name
TaskMoveInTrafficNamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
Signature
void TASK_MOVE_IN_TRAFFIC(Ped ped, float p1, Any p2, Any p3);Parameters
| Name | Type | Description |
|---|---|---|
ped | Ped | — |
p1 | float | — |
p2 | Any | — |
p3 | Any | — |
Returns void
Usage
TaskMoveInTraffic(ped, p1, p2, p3)
-- always works, by hash
Citizen.InvokeNative(0x8AA1593AEC087A29, ped, p1, p2, p3)JavaScript and C#
TaskMoveInTraffic(ped, p1, p2, p3);
// by hash
Citizen.invokeNative('0x8AA1593AEC087A29', ped, p1 + 0.0000001, p2, p3);Function.Call((Hash)0x8AA1593AEC087A29, ped, p1, p2, p3);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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