RedM Natives

TASK_TURN_PED_TO_FACE_COORD

duration in milliseconds

Hash0x1DDA930A0AC38571
Runtime nameTaskTurnPedToFaceCoord
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x1DDA930A0AC38571

Signature

void TASK_TURN_PED_TO_FACE_COORD(Ped ped, float x, float y, float z, int duration);

Parameters

NameTypeDescription
pedPed—
xfloat—
yfloat—
zfloat—
durationint—

Returns void

Description

duration in milliseconds

Usage

Lua
TaskTurnPedToFaceCoord(ped, x, y, z, duration)

-- always works, by hash
Citizen.InvokeNative(0x1DDA930A0AC38571, ped, x, y, z, duration)
JavaScript and C#
JavaScript
TaskTurnPedToFaceCoord(ped, x, y, z, duration);

// by hash
Citizen.invokeNative('0x1DDA930A0AC38571', ped, x + 0.0000001, y + 0.0000001, z + 0.0000001, duration);
C#
Function.Call((Hash)0x1DDA930A0AC38571, ped, x, y, z, duration);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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