RedM Natives

TASK_VEHICLE_ESCORT

Hash0x0FA6E4B75F302400
Runtime nameTaskVehicleEscort
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x0FA6E4B75F302400

Signature

void TASK_VEHICLE_ESCORT(Ped ped, Vehicle vehicle, Vehicle targetVehicle, int mode, float speed, int drivingStyle, float minDistance, int p7, float noRoadsDistance);

Parameters

NameTypeDescription
pedPed—
vehicleVehicle—
targetVehicleVehicle—
modeint—
speedfloat—
drivingStyleint—
minDistancefloat—
p7int—
noRoadsDistancefloat—

Returns void

Usage

Lua
TaskVehicleEscort(ped, vehicle, targetVehicle, mode, speed, drivingStyle, minDistance, p7, noRoadsDistance)

-- always works, by hash
Citizen.InvokeNative(0x0FA6E4B75F302400, ped, vehicle, targetVehicle, mode, speed, drivingStyle, minDistance, p7, noRoadsDistance)
JavaScript and C#
JavaScript
TaskVehicleEscort(ped, vehicle, targetVehicle, mode, speed, drivingStyle, minDistance, p7, noRoadsDistance);

// by hash
Citizen.invokeNative('0x0FA6E4B75F302400', ped, vehicle, targetVehicle, mode, speed + 0.0000001, drivingStyle, minDistance + 0.0000001, p7, noRoadsDistance + 0.0000001);
C#
Function.Call((Hash)0x0FA6E4B75F302400, ped, vehicle, targetVehicle, mode, speed, drivingStyle, minDistance, p7, noRoadsDistance);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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