RedM Natives

USE_WAYPOINT_RECORDING_AS_ASSISTED_MOVEMENT_ROUTE

Hash0x5A353B8E6B1095B5
Runtime nameUseWaypointRecordingAsAssistedMovementRoute
NamespaceTASK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x5A353B8E6B1095B5

Signature

void USE_WAYPOINT_RECORDING_AS_ASSISTED_MOVEMENT_ROUTE(const char* waypointRecording, BOOL p1, float p2, float p3, BOOL p4);

Parameters

NameTypeDescription
waypointRecordingconst char*—
p1BOOL—
p2float—
p3float—
p4BOOL—

Returns void

Usage

Lua
UseWaypointRecordingAsAssistedMovementRoute(waypointRecording, p1, p2, p3, p4)

-- always works, by hash
Citizen.InvokeNative(0x5A353B8E6B1095B5, waypointRecording, p1, p2, p3, p4)
JavaScript and C#
JavaScript
UseWaypointRecordingAsAssistedMovementRoute(waypointRecording, p1, p2, p3, p4);

// by hash
Citizen.invokeNative('0x5A353B8E6B1095B5', waypointRecording, p1, p2 + 0.0000001, p3 + 0.0000001, p4);
C#
Function.Call((Hash)0x5A353B8E6B1095B5, waypointRecording, p1, p2, p3, p4);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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